Guardian (CoCo, Quasar Animations, 1983)
Discovery (Amiga, MicroIllusions, 1985)
The Faery Tale Adventure (Amiga, MicroIllusions, 1986)
Earth* (MS-DOS, New World Computing, 1985)
(here's a review of the game)
Adventure II: The Halls of the Dead* (Windows 95, Trimark Interactive,
(here is a link to a fan site for this game)
*With The Dreamers Guild.
Applications & Other Programs
Music-X (Amiga, MicroIllusions, 1988)
The CDTV Welcome Disc (Amiga, Commodore, 1990)
The Amiga Install Utility**; (Amiga, Commodore, 1990)
Deluxe Music Construction Set v2.0 (Amiga, Electronic Arts, 1992)
**With Joe Pearce.
[Various internal tools used by the Dreamers Guild]
SAGA [Scripts for Animated Graphic Adventures) is a byte-code compiler supporting a C++-like syntax, used for creating animated adventure games.
ISO -- the isometric tile editor.
SpriteParse -- a scriptable processing tool for converting game artwork.
SpriteView -- An interactive sprite/character viewer.
HRez -- Hierarchical resource manager for managing game assets such as artwork and sound.
GTools -- a DOS-based widget toolkit for creating attractive-looking GUIs, with menus, windows, etc.
VDraw -- A high-speed VESA-based SVGA drawing library.
[Another Integer Rendering Engine] -- A rendering engine for fast 3-D games,
with support for perspective-correct texture-mapping.
Last updated: Tuesday, July 9, 1996
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